Do you see what I see?
Château de la Napoule, France
It was La Napoule Art Foundation that initiated the Debris Project by providing the time and space to develop the foundation of the project during a residency that was geared towards creating work with a young audience in mind. The question, ‘Do You See What I See?’ was intended to celebrate the many perspectives through which our age, experiences, and culture inform our creation of and connection to art. Lee Lee was one of seven artists awarded the residency. The creatures she created there were inspired by figurative works sculpted by Henry Clews in the prior century. An unconventional artist for his time, Henry Clews created an amazing array of sculptures, primarily out of stone. Many of his works were integrated into the structure of the Château as he and his wife, Marie, renovated the ancient structure. His work seemed to be inspired by sea life, perhaps because the Château is perched on the edge of the Mediterranean Sea. There were strange plankton like creatures swimming across arches, and birds perched atop pillars that would peer down on the artists as we dined in the great hall or walk along the arcades around the courtyards. It was a delight to let his work inspire the sea creatures created there, and it was a perfect place to build the foundation of the Debris project. The proposed Debris Project relied on children’s natural inclination towards animals as well as the fact that children today are particularly in tune with issues which define the world which they will inherit.
Because some of the big issues they face are environmental scarcity, it is a gift for children to be informed about issues like plastic pollution. So that they may take ownership of their future, it is important to engage them on pertinent issues through hands on activity in order to help them develop their voices as they explore how to express their intentions. It is inspiring to see a demonstrated interest in having an impact on the world while they are still young. As adults, we can feel encouraged by the idealism of youth in order to contribute to solving environmental issues that are global in scope. Plastic is a material which transcends our differences and has a tremendous impact on all of us. It is one of the most important materials of our age because we simply do not have the natural resources to support our population without it. However, single use plastics are wreaking havoc on both our health and the environment. It is made from a limited resource, it does not cycle back into the environment which creates an inordinate amount of waste and damage to wildlife, and the chemicals which make up plastic are now linked to some of our biggest health concerns today. Extensive research into the nature of plastic pollution has made it clear that the most promising solutions lay at reducing waste at the source, which means that we need to change the cultural paradigm of how we consume materials like plastic.
In 2014, the work produced during the residency was exhibited at the Château de la Napoule, who invited the artists to incorporate an interactive element to the installation. It was this request that inspired the hands on nature of the installation which then led towards the development of the project as a platform for collaboration. Art is an engaging platform on which to explore creative ideas and solutions to problems that affect us all. Because plastic fills our lives, it is a very familiar material which is often taken for granted. The Debris Project was developed to encourage children to consider this very common material in new ways by paying attention to how we use material in our daily lives. It is important to encourage youth to practice awareness of their own actions in the context of the larger world around them. In doing so, they may feel empowered to incorporate small changes in their own lives which would inspire waves of change in the larger spheres of their families and communities. As a compliment to the formal installation, an important development in the project was the interactive element where children could create their own art works from found plastic objects that would otherwise be laid to waste, with hopes that it would inspire reconsideration in re-purposing materials. From the beginning, the intention was to take the project beyond the scope of this particular residency, by finding ways to integrate an interactive element into educational programming at home and abroad in order to engage children on the subject of plastic. An online presence presents the works created as well as reflections of the processes that evolve in order to build a virtual dialogue around this material which touches us all.